private GameObject GetChildGameObject( string name ) { Transform result = FindTransform( gameObject.transform, name ); if( null == result ) return null; return result.gameObject; } private Transform FindTransform( Transform parent, string name ) { if( parent.name.Equals( name ) ) return parent; foreach( Transform child in parent ) { Transform result = FindTransform( child, name ); if( result != null ) return result; } return null; }
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