private GameObject GetChildGameObject( string name )
{
Transform result = FindTransform( gameObject.transform, name );
if( null == result )
return null;
return result.gameObject;
}
private Transform FindTransform( Transform parent, string name )
{
if( parent.name.Equals( name ) ) return parent;
foreach( Transform child in parent )
{
Transform result = FindTransform( child, name );
if( result != null ) return result;
}
return null;
}
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